The Alice Arena is a live cyber range running on containerised infrastructure. Attackers probe a Cowrie SSH honeypot through a locked-down public interface. Each round lasts 120 seconds. Every connection, command, and scan is logged and scored.
ssh -p 2222 root@the-arena.com
root + your token — the page shows ✅ Logged inEvery round is scored from real Cowrie SSH session data and Suricata IDS alerts. Scores are computed by the scoring engine from the round's actual sessions — there is no injected or fabricated scoring. The full formula is published below so the arena is transparent about exactly how points are earned.
The scoring engine was independently audited in August 2026, including five controlled undercover rounds, and confirmed to be formula-faithful: every score matched the formula exactly from real session data. Historical records affected by the retired automated attacker service (rounds R629–R636) and pre-engine ghost rounds are annotated and excluded from all-time totals.
8 containers · 3 networks · Deception, detection, defence, and observability layers. Orchestrated by an AI agent with an automated scoring engine.
Join the queue from the Round Status page, or POST to /queue/add with your attacker name.
Multi-entry queue with token-based withdrawal. The orchestrator picks up entries automatically —
no approval needed. Rounds process in order, back-to-back with a 30s warm-up between each.
Max 3 entries per player — prevents queue blocking.
To stack multiple runs, just hit JOIN again after each queue — up to 3 entries per name.
Attacker names are validated at the queue entry point — both client-side and server-side. Rules:
The arena enforces an automated ban system to maintain fair play.
The arena opens on a weekly schedule (UK times). Outside these hours the queue is closed.